▶ 調査レポート

モバイルおよびハンドヘルドゲームの世界市場2020年:企業別、地域別、種類・用途別

• 英文タイトル:Global Mobile and Handheld Gaming Market 2020 by Company, Regions, Type and Application, Forecast to 2025

GlobalInfoResearchが調査・発行した産業分析レポートです。モバイルおよびハンドヘルドゲームの世界市場2020年:企業別、地域別、種類・用途別 / Global Mobile and Handheld Gaming Market 2020 by Company, Regions, Type and Application, Forecast to 2025 / D0GIR-01176資料のイメージです。• レポートコード:D0GIR-01176
• 出版社/出版日:GlobalInfoResearch / 2020年9月23日
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• レポート形態:英文、PDF、101ページ
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レポート概要
本調査レポートでは、モバイルおよびハンドヘルドゲームの世界市場を広く調査・分析し、今後の市場展望をまとめております。モバイルおよびハンドヘルドゲームの種類別市場規模(iOS、アンドロイド、その他)、用途別市場規模(携帯ゲーム機、スマートフォン、タブレット)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、企業別販売量と市場シェアなどの情報を掲載しています。
・市場概要
・企業情報(販売量、市場シェア、製品概要、SWOT分析):NVIDIA、King、Microsoft、Ubisoft Entertainment、The Walt Disney、Supercell
・地域別グローバル市場分析 2015年-2020年
・モバイルおよびハンドヘルドゲームの北米市場(アメリカ、カナダ、メキシコ)
・モバイルおよびハンドヘルドゲームのヨーロッパ市場(ドイツ、イギリス、フランス、ロシア、イタリア)
・モバイルおよびハンドヘルドゲームのアジア市場(中国、日本、韓国、インド、東南アジア、オーストラリア)
・モバイルおよびハンドヘルドゲームの南米市場(ブラジル、アルゼンチン)
・モバイルおよびハンドヘルドゲームの中東・アフリカ市場(サウジアラビア、トルコ、エジプト、南アフリカ)
・種類別分析:iOS、アンドロイド、その他
・用途別分析:携帯ゲーム機、スマートフォン、タブレット
・地域別市場規模予測 2021年-2025年
・調査の結果・結論

Market Overview
The global Mobile and Handheld Gaming market size is expected to gain market growth in the forecast period of 2020 to 2025, with a CAGR of xx% in the forecast period of 2020 to 2025 and will expected to reach USD xx million by 2025, from USD xx million in 2019.

The Mobile and Handheld Gaming market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

Market segmentation
Mobile and Handheld Gaming market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

By Type, Mobile and Handheld Gaming market has been segmented into:
iOS
Android
Other

By Application, Mobile and Handheld Gaming has been segmented into:
Handheld Game Consoles
Smartphone
Tablet

Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global Mobile and Handheld Gaming market presented in the report. This section sheds light on the sales growth of different regional and country-level Mobile and Handheld Gaming markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Mobile and Handheld Gaming market.

The report offers in-depth assessment of the growth and other aspects of the Mobile and Handheld Gaming market in important countries (regions), including:
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia and Australia)
South America (Brazil, Argentina, Colombia)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Competitive Landscape and Mobile and Handheld Gaming Market Share Analysis
Mobile and Handheld Gaming competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, Mobile and Handheld Gaming sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Mobile and Handheld Gaming sales, revenue and market share for each player covered in this report.

The major players covered in Mobile and Handheld Gaming are:
NVIDIA
King
Microsoft
Ubisoft Entertainment
The Walt Disney
Supercell

レポート目次

Table of Contents

1 Mobile and Handheld Gaming Market Overview
1.1 Product Overview and Scope of Mobile and Handheld Gaming
1.2 Classification of Mobile and Handheld Gaming by Type
1.2.1 Global Mobile and Handheld Gaming Revenue by Type: 2015 VS 2019 VS 2025
1.2.2 Global Mobile and Handheld Gaming Revenue Market Share by Type in 2019
1.2.3 iOS
1.2.4 Android
1.2.5 Other
1.3 Global Mobile and Handheld Gaming Market by Application
1.3.1 Overview: Global Mobile and Handheld Gaming Revenue by Application: 2015 VS 2019 VS 2025
1.3.2 Handheld Game Consoles
1.3.3 Smartphone
1.3.4 Tablet
1.4 Global Mobile and Handheld Gaming Market by Regions
1.4.1 Global Mobile and Handheld Gaming Market Size by Regions: 2015 VS 2019 VS 2025
1.4.2 Global Market Size of Mobile and Handheld Gaming (2015-2025)
1.4.3 North America (USA, Canada and Mexico) Mobile and Handheld Gaming Status and Prospect (2015-2025)
1.4.4 Europe (Germany, France, UK, Russia and Italy) Mobile and Handheld Gaming Status and Prospect (2015-2025)
1.4.5 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Mobile and Handheld Gaming Status and Prospect (2015-2025)
1.4.6 South America (Brazil, Argentina, Colombia) Mobile and Handheld Gaming Status and Prospect (2015-2025)
1.4.7 Middle East & Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Mobile and Handheld Gaming Status and Prospect (2015-2025)
2 Company Profiles
2.1 NVIDIA
2.1.1 NVIDIA Details
2.1.2 NVIDIA Major Business and Total Revenue (Financial Highlights) Analysis
2.1.3 NVIDIA SWOT Analysis
2.1.4 NVIDIA Product and Services
2.1.5 NVIDIA Mobile and Handheld Gaming Revenue, Gross Margin and Market Share (2018-2019)
2.2 King
2.2.1 King Details
2.2.2 King Major Business and Total Revenue (Financial Highlights) Analysis
2.2.3 King SWOT Analysis
2.2.4 King Product and Services
2.2.5 King Mobile and Handheld Gaming Revenue, Gross Margin and Market Share (2018-2019)
2.3 Microsoft
2.3.1 Microsoft Details
2.3.2 Microsoft Major Business and Total Revenue (Financial Highlights) Analysis
2.3.3 Microsoft SWOT Analysis
2.3.4 Microsoft Product and Services
2.3.5 Microsoft Mobile and Handheld Gaming Revenue, Gross Margin and Market Share (2018-2019)
2.4 Ubisoft Entertainment
2.4.1 Ubisoft Entertainment Details
2.4.2 Ubisoft Entertainment Major Business and Total Revenue (Financial Highlights) Analysis
2.4.3 Ubisoft Entertainment SWOT Analysis
2.4.4 Ubisoft Entertainment Product and Services
2.4.5 Ubisoft Entertainment Mobile and Handheld Gaming Revenue, Gross Margin and Market Share (2018-2019)
2.5 The Walt Disney
2.5.1 The Walt Disney Details
2.5.2 The Walt Disney Major Business and Total Revenue (Financial Highlights) Analysis
2.5.3 The Walt Disney SWOT Analysis
2.5.4 The Walt Disney Product and Services
2.5.5 The Walt Disney Mobile and Handheld Gaming Revenue, Gross Margin and Market Share (2018-2019)
2.6 Supercell
2.6.1 Supercell Details
2.6.2 Supercell Major Business and Total Revenue (Financial Highlights) Analysis
2.6.3 Supercell SWOT Analysis
2.6.4 Supercell Product and Services
2.6.5 Supercell Mobile and Handheld Gaming Revenue, Gross Margin and Market Share (2018-2019)
3 Market Competition, by Players
3.1 Global Mobile and Handheld Gaming Revenue and Share by Players (2015-2020)
3.2 Market Concentration Rate
3.2.1 Top 5 Mobile and Handheld Gaming Players Market Share
3.2.2 Top 10 Mobile and Handheld Gaming Players Market Share
3.3 Market Competition Trend
4 Market Size by Regions
4.1 Global Mobile and Handheld Gaming Revenue and Market Share by Regions
4.2 North America Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
4.3 Europe Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
4.4 Asia-Pacific Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
4.5 South America Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
4.6 Middle East & Africa Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
5 North America Mobile and Handheld Gaming Revenue by Countries
5.1 North America Mobile and Handheld Gaming Revenue by Countries (2015-2020)
5.2 USA Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
5.3 Canada Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
5.4 Mexico Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
6 Europe Mobile and Handheld Gaming Revenue by Countries
6.1 Europe Mobile and Handheld Gaming Revenue by Countries (2015-2020)
6.2 Germany Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
6.3 UK Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
6.4 France Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
6.5 Russia Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
6.6 Italy Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
7 Asia-Pacific Mobile and Handheld Gaming Revenue by Countries
7.1 Asia-Pacific Mobile and Handheld Gaming Revenue by Countries (2015-2020)
7.2 China Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
7.3 Japan Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
7.4 Korea Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
7.5 India Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
7.6 Southeast Asia Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
8 South America Mobile and Handheld Gaming Revenue by Countries
8.1 South America Mobile and Handheld Gaming Revenue by Countries (2015-2020)
8.2 Brazil Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
8.3 Argentina Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
9 Middle East & Africa Revenue Mobile and Handheld Gaming by Countries
9.1 Middle East & Africa Mobile and Handheld Gaming Revenue by Countries (2015-2020)
9.2 Saudi Arabia Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
9.3 UAE Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
9.4 Egypt Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
9.5 South Africa Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
10 Market Size Segment by Type
10.1 Global Mobile and Handheld Gaming Revenue and Market Share by Type (2015-2020)
10.2 Global Mobile and Handheld Gaming Market Forecast by Type (2019-2024)
10.3 iOS Revenue Growth Rate (2015-2025)
10.4 Android Revenue Growth Rate (2015-2025)
10.5 Other Revenue Growth Rate (2015-2025)
11 Global Mobile and Handheld Gaming Market Segment by Application
11.1 Global Mobile and Handheld Gaming Revenue Market Share by Application (2015-2020)
11.2 Mobile and Handheld Gaming Market Forecast by Application (2019-2024)
11.3 Handheld Game Consoles Revenue Growth (2015-2020)
11.4 Smartphone Revenue Growth (2015-2020)
11.5 Tablet Revenue Growth (2015-2020)
12 Global Mobile and Handheld Gaming Market Size Forecast (2021-2025)
12.1 Global Mobile and Handheld Gaming Market Size Forecast (2021-2025)
12.2 Global Mobile and Handheld Gaming Market Forecast by Regions (2021-2025)
12.3 North America Mobile and Handheld Gaming Revenue Market Forecast (2021-2025)
12.4 Europe Mobile and Handheld Gaming Revenue Market Forecast (2021-2025)
12.5 Asia-Pacific Mobile and Handheld Gaming Revenue Market Forecast (2021-2025)
12.6 South America Mobile and Handheld Gaming Revenue Market Forecast (2021-2025)
12.7 Middle East & Africa Mobile and Handheld Gaming Revenue Market Forecast (2021-2025)
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Data Source
14.3 Disclaimer
14.4 About US

List of Tables

Table 1. Global Mobile and Handheld Gaming Revenue (USD Million) by Type: 2015 VS 2019 VS 2025
Table 2. Breakdown of Mobile and Handheld Gaming by Company Type (Tier 1, Tier 2 and Tier 3)
Table 3. Global Mobile and Handheld Gaming Revenue (USD Million) by Application: 2015 VS 2019 VS 2025
Table 4. Global Market Mobile and Handheld Gaming Revenue (Million USD) Comparison by Regions 2015-2025
Table 5. NVIDIA Corporate Information, Location and Competitors
Table 6. NVIDIA Mobile and Handheld Gaming Major Business
Table 7. NVIDIA Mobile and Handheld Gaming Total Revenue (USD Million) (2017-2018)
Table 8. NVIDIA SWOT Analysis
Table 9. NVIDIA Mobile and Handheld Gaming Product and Solutions
Table 10. NVIDIA Mobile and Handheld Gaming Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 11. King Corporate Information, Location and Competitors
Table 12. King Mobile and Handheld Gaming Major Business
Table 13. King Mobile and Handheld Gaming Total Revenue (USD Million) (2018-2019)
Table 14. King SWOT Analysis
Table 15. King Mobile and Handheld Gaming Product and Solutions
Table 16. King Mobile and Handheld Gaming Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 17. Microsoft Corporate Information, Location and Competitors
Table 18. Microsoft Mobile and Handheld Gaming Major Business
Table 19. Microsoft Mobile and Handheld Gaming Total Revenue (USD Million) (2017-2018)
Table 20. Microsoft SWOT Analysis
Table 21. Microsoft Mobile and Handheld Gaming Product and Solutions
Table 22. Microsoft Mobile and Handheld Gaming Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 23. Ubisoft Entertainment Corporate Information, Location and Competitors
Table 24. Ubisoft Entertainment Mobile and Handheld Gaming Major Business
Table 25. Ubisoft Entertainment Mobile and Handheld Gaming Total Revenue (USD Million) (2017-2018)
Table 26. Ubisoft Entertainment SWOT Analysis
Table 27. Ubisoft Entertainment Mobile and Handheld Gaming Product and Solutions
Table 28. Ubisoft Entertainment Mobile and Handheld Gaming Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 29. The Walt Disney Corporate Information, Location and Competitors
Table 30. The Walt Disney Mobile and Handheld Gaming Major Business
Table 31. The Walt Disney Mobile and Handheld Gaming Total Revenue (USD Million) (2017-2018)
Table 32. The Walt Disney SWOT Analysis
Table 33. The Walt Disney Mobile and Handheld Gaming Product and Solutions
Table 34. The Walt Disney Mobile and Handheld Gaming Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 35. Supercell Corporate Information, Location and Competitors
Table 36. Supercell Mobile and Handheld Gaming Major Business
Table 37. Supercell Mobile and Handheld Gaming Total Revenue (USD Million) (2017-2018)
Table 38. Supercell SWOT Analysis
Table 39. Supercell Mobile and Handheld Gaming Product and Solutions
Table 40. Supercell Mobile and Handheld Gaming Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 41. Global Mobile and Handheld Gaming Revenue (Million USD) by Players (2015-2020)
Table 42. Global Mobile and Handheld Gaming Revenue Share by Players (2015-2020)
Table 43. Global Mobile and Handheld Gaming Revenue (Million USD) by Regions (2015-2020)
Table 44. Global Mobile and Handheld Gaming Revenue Market Share by Regions (2015-2020)
Table 45. North America Mobile and Handheld Gaming Revenue by Countries (2015-2020)
Table 46. North America Mobile and Handheld Gaming Revenue Market Share by Countries (2015-2020)
Table 47. Europe Mobile and Handheld Gaming Revenue (Million USD) by Countries (2015-2020)
Table 48. Asia-Pacific Mobile and Handheld Gaming Revenue (Million USD) by Countries (2015-2020)
Table 49. South America Mobile and Handheld Gaming Revenue by Countries (2015-2020)
Table 50. South America Mobile and Handheld Gaming Revenue Market Share by Countries (2015-2020)
Table 51. Middle East and Africa Mobile and Handheld Gaming Revenue (Million USD) by Countries (2015-2020)
Table 52. Middle East and Africa Mobile and Handheld Gaming Revenue Market Share by Countries (2015-2020)
Table 53. Global Mobile and Handheld Gaming Revenue (Million USD) by Type (2015-2020)
Table 54. Global Mobile and Handheld Gaming Revenue Share by Type (2015-2020)
Table 55. Global Mobile and Handheld Gaming Revenue Forecast by Type (2021-2025)
Table 56. Global Mobile and Handheld Gaming Revenue by Application (2015-2020)
Table 57. Global Mobile and Handheld Gaming Revenue Share by Application (2015-2020)
Table 58. Global Mobile and Handheld Gaming Revenue Forecast by Application (2021-2025)
Table 59. Global Mobile and Handheld Gaming Revenue (Million USD) Forecast by Regions (2021-2025)
List of Figures
Figure 1. Mobile and Handheld Gaming Picture
Figure 2. Global Mobile and Handheld Gaming Revenue Market Share by Type in 2019
Figure 3. iOS Picture
Figure 4. Android Picture
Figure 5. Other Picture
Figure 6. Mobile and Handheld Gaming Revenue Market Share by Application in 2019
Figure 7. Handheld Game Consoles Picture
Figure 8. Smartphone Picture
Figure 9. Tablet Picture
Figure 10. Global Mobile and Handheld Gaming Revenue (USD Million) and Growth Rate (2015-2025)
Figure 11. North America Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2015-2025)
Figure 12. Europe Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2015-2025)
Figure 13. Asia-Pacific Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2015-2025)
Figure 14. South America Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2015-2025)
Figure 15. Middle East and Africa Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2015-2025)
Figure 16. Global Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (2015-2025)
Figure 17. Global Mobile and Handheld Gaming Revenue Share by Players in 2019
Figure 18. Global Top 5 Players Mobile and Handheld Gaming Revenue Market Share in 2019
Figure 19. Global Top 10 Players Mobile and Handheld Gaming Revenue Market Share in 2019
Figure 20. Key Players Market Share Trend
Figure 21. Global Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate (%) (2015-2020)
Figure 22. Global Mobile and Handheld Gaming Revenue Market Share by Regions (2015-2020)
Figure 23. Global Mobile and Handheld Gaming Revenue Market Share by Regions in 2018
Figure 24. North America Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 25. Europe Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 26. Asia-Pacific Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 27. South America Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 28. Middle East and Africa Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 29. North America Mobile and Handheld Gaming Revenue Market Share by Countries (2015-2020)
Figure 30. North America Mobile and Handheld Gaming Revenue Market Share by Countries in 2019
Figure 31. USA Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 32. Canada Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 33. Mexico Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 34. Europe Mobile and Handheld Gaming Revenue Market Share by Countries (2015-2020)
Figure 35. Europe Mobile and Handheld Gaming Revenue Market Share by Countries in 2019
Figure 36. Germany Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 37. UK Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 38. France Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 39. Russia Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 40. Italy Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 41. Asia-Pacific Mobile and Handheld Gaming Revenue Market Share by Countries (2015-2020)
Figure 42. Asia-Pacific Mobile and Handheld Gaming Revenue Market Share by Countries in 2019
Figure 43. China Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 44. Japan Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 45. Korea Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 46. India Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 47. Southeast Asia Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 48. South America Mobile and Handheld Gaming Revenue Market Share by Countries (2015-2020)
Figure 49. South America Mobile and Handheld Gaming Revenue Market Share by Countries in 2019
Figure 50. Brazil Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 51. Argentina Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 52. Middle East and Africa Mobile and Handheld Gaming Revenue Market Share by Countries (2015-2020)
Figure 53. Middle East and Africa Mobile and Handheld Gaming Revenue Market Share by Countries in 2019
Figure 54. Saudi Arabia Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 55. UAE Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 56. Egypt Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 57. South Africa Mobile and Handheld Gaming Revenue and Growth Rate (2015-2020)
Figure 58. Global Mobile and Handheld Gaming Revenue Share by Type (2015-2020)
Figure 59. Global Mobile and Handheld Gaming Revenue Share by Type in 2019
Figure 60. Global Mobile and Handheld Gaming Market Share Forecast by Type (2021-2025)
Figure 61. Global iOS Revenue Growth Rate (2015-2020)
Figure 62. Global Android Revenue Growth Rate (2015-2020)
Figure 63. Global Other Revenue Growth Rate (2015-2020)
Figure 64. Global Mobile and Handheld Gaming Revenue Share by Application (2015-2020)
Figure 65. Global Mobile and Handheld Gaming Revenue Share by Application in 2019
Figure 66. Global Mobile and Handheld Gaming Market Share Forecast by Application (2021-2025)
Figure 67. Global Handheld Game Consoles Revenue Growth Rate (2015-2020)
Figure 68. Global Smartphone Revenue Growth Rate (2015-2020)
Figure 69. Global Tablet Revenue Growth Rate (2015-2020)
Figure 70. Global Mobile and Handheld Gaming Revenue (Million USD) and Growth Rate Forecast (2021-2025)
Figure 71. Global Mobile and Handheld Gaming Revenue (Million USD) Forecast by Regions (2021-2025)
Figure 72. Global Mobile and Handheld Gaming Revenue Market Share Forecast by Regions (2021-2025)
Figure 73. North America Mobile and Handheld Gaming Revenue Market Forecast (2021-2025)
Figure 74. Europe Mobile and Handheld Gaming Revenue Market Forecast (2021-2025)
Figure 75. Asia-Pacific Mobile and Handheld Gaming Revenue Market Forecast (2021-2025)
Figure 76. South America Mobile and Handheld Gaming Revenue Market Forecast (2021-2025)
Figure 77. Middle East and Africa Mobile and Handheld Gaming Revenue Market Forecast (2021-2025)
Figure 78. Sales Channel: Direct Channel vs Indirect Channel