▶ 調査レポート

VRヘッドセット・機器の世界市場2020年:メーカー別、地域別、種類・用途別

• 英文タイトル:Global VR Headsets & Equipment Market 2020 by Manufacturers, Regions, Type and Application, Forecast to 2025

GlobalInfoResearchが調査・発行した産業分析レポートです。VRヘッドセット・機器の世界市場2020年:メーカー別、地域別、種類・用途別 / Global VR Headsets & Equipment Market 2020 by Manufacturers, Regions, Type and Application, Forecast to 2025 / D0GIR-08525資料のイメージです。• レポートコード:D0GIR-08525
• 出版社/出版日:GlobalInfoResearch / 2020年9月23日
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レポート概要
本調査レポートでは、VRヘッドセット・機器の世界市場を広く調査・分析し、今後の市場展望をまとめております。VRヘッドセット・機器の種類別市場規模(PC VRヘッドセット、オールインワンVRヘッドセット)、用途別市場規模(エンターテイメント、マーケティング、教育、その他)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、メーカー別販売量と市場シェア、販売チャネルなどの情報を掲載しています。
・市場概要
・メーカー情報(販売量、市場シェア、製品概要、SWOT分析):Samsung、MI、HTC、Oculus、Fujitsu、Nintendo、PiMAX、SONY、Google、HUAWEI、Royole、ANTVR、Homido
・地域別グローバル市場分析 2015年-2020年
・VRヘッドセット・機器の北米市場(アメリカ、カナダ、メキシコ)
・VRヘッドセット・機器のヨーロッパ市場(ドイツ、イギリス、フランス、ロシア、イタリア)
・VRヘッドセット・機器のアジア市場(中国、日本、韓国、インド、東南アジア、オーストラリア)
・VRヘッドセット・機器の南米市場(ブラジル、アルゼンチン)
・VRヘッドセット・機器の中東・アフリカ市場(サウジアラビア、トルコ、エジプト、南アフリカ)
・種類別分析:PC VRヘッドセット、オールインワンVRヘッドセット
・用途別分析:エンターテイメント、マーケティング、教育、その他
・地域別市場規模予測 2021年-2025年
・販売チャネル、流通業者、代理店
・調査の結果・結論

Market Overview
The VR Headsets & Equipment market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

The most likely (base case) scenario is that the global VR Headsets & Equipment sales will be xx in 2020 from VR Headsets & Equipment million in 2019, with a change xx% between 2019 and 2020. In addition, based on the latest study, it is to predict that the Covid-19 will be under control in key countries like the United States, Western Europe, East Asia, by the end of Q2 (June), and will resume normal production in Q3 and Q4, the global VR Headsets & Equipment market size is expected to grow at xx% or more annually for the next five years.

This report also researches and evaluates the impact of Covid-19 outbreak on the VR Headsets & Equipment industry, involving potential opportunity and challenges, drivers and risks. We present the impact assessment of Covid-19 effects on VR Headsets & Equipment and market growth forecast based on different scenario (optimistic, pessimistic, very optimistic, most likely etc.).

Market segmentation
VR Headsets & Equipment market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

By Type, VR Headsets & Equipment market has been segmented into
PC VR Headsets
All-in-one VR Headsets

By Application, VR Headsets & Equipment has been segmented into:
Entertainment
Marketing
Education
Others

Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global VR Headsets & Equipment market presented in the report. This section sheds light on the sales growth of different regional and country-level VR Headsets & Equipment markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global VR Headsets & Equipment market.

The report offers in-depth assessment of the growth and other aspects of the VR Headsets & Equipment market in important countries (regions), including:
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, etc.)
Middle East & Africa (Saudi Arabia, Egypt, Nigeria and South Africa)

Competitive Landscape and VR Headsets & Equipment Market Share Analysis
VR Headsets & Equipment competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, VR Headsets & Equipment sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the VR Headsets & Equipment sales, revenue and market share for each player covered in this report.

The major players covered in VR Headsets & Equipment are:
Samsung
MI
HTC
Oculus
Fujitsu
Nintendo
PiMAX
SONY
Google
HUAWEI
Royole
ANTVR
Homido

Among other players domestic and global, VR Headsets & Equipment market share data is available for global, North America, Europe, Asia-Pacific, Middle East and Africa and South America separately. Global Info Research analysts understand competitive strengths and provide competitive analysis for each competitor separately.

The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe VR Headsets & Equipment product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of VR Headsets & Equipment, with price, sales, revenue and global market share of VR Headsets & Equipment in 2018 and 2019.
Chapter 3, the VR Headsets & Equipment competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the VR Headsets & Equipment breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2015 to 2020.
Chapter 5, 6, 7, 8 and 9, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2015 to 2020.
Chapter 10 and 11, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2015 to 2020.
Chapter 12, VR Headsets & Equipment market forecast, by regions, type and application, with sales and revenue, from 2020 to 2025.
Chapter 13, 14 and 15, to describe VR Headsets & Equipment sales channel, distributors, customers, research findings and conclusion, appendix and data source.

レポート目次

1 Market Overview
1.1 VR Headsets & Equipment Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global VR Headsets & Equipment Revenue by Type: 2015 VS 2019 VS 2025
1.2.2 PC VR Headsets
1.2.3 All-in-one VR Headsets
1.3 Market Analysis by Application
1.3.1 Overview: Global VR Headsets & Equipment Revenue by Application: 2015 VS 2019 VS 2025
1.3.2 Entertainment
1.3.3 Marketing
1.3.4 Education
1.3.5 Others
1.4 Overview of Global VR Headsets & Equipment Market
1.4.1 Global VR Headsets & Equipment Market Status and Outlook (2015-2025)
1.4.2 North America (United States, Canada and Mexico)
1.4.3 Europe (Germany, France, United Kingdom, Russia and Italy)
1.4.4 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
1.4.5 South America, Middle East & Africa
1.5 Market Dynamics
1.5.1 Market Opportunities
1.5.2 Market Risk
1.5.3 Market Driving Force
1.6 COVID-19 Outbreak: VR Headsets & Equipment Industry Impact
1.6.1 COVID-19 Potential Implications for the VR Headsets & Equipment
1.6.1.1 Scenario One: Very Optimistic: COVID-19 has No Influence on VR Headsets & Equipment
1.6.1.2 Scenario Two: Optimistic: COVID-19 Will Be Under Control by the End of April
1.6.1.3 Scenario Three: Gloomy: COVID-19 Will Be Under Control Between Q3 and Q4
1.6.1.4 Scenario Four: Most Likely: COVID-19 Will Be Under Control by the End of Q2
1.6.2 Opportunity Analysis in Covid-19 Crisis
1.6.3 Market Risk and Restraints
1.6.4 Market Driving Force
2 Manufacturers Profiles
2.1 Samsung
2.1.1 Samsung Details
2.1.2 Samsung Major Business and Total Revenue (Financial Highlights) Analysis
2.1.3 Samsung SWOT Analysis
2.1.4 Samsung Product and Services
2.1.5 Samsung VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.2 MI
2.2.1 MI Details
2.2.2 MI Major Business and Total Revenue (Financial Highlights) Analysis
2.2.3 MI SWOT Analysis
2.2.4 MI Product and Services
2.2.5 MI VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.3 HTC
2.3.1 HTC Details
2.3.2 HTC Major Business and Total Revenue (Financial Highlights) Analysis
2.3.3 HTC SWOT Analysis
2.3.4 HTC Product and Services
2.3.5 HTC VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.4 Oculus
2.4.1 Oculus Details
2.4.2 Oculus Major Business and Total Revenue (Financial Highlights) Analysis
2.4.3 Oculus SWOT Analysis
2.4.4 Oculus Product and Services
2.4.5 Oculus VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.5 Fujitsu
2.5.1 Fujitsu Details
2.5.2 Fujitsu Major Business and Total Revenue (Financial Highlights) Analysis
2.5.3 Fujitsu SWOT Analysis
2.5.4 Fujitsu Product and Services
2.5.5 Fujitsu VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.6 Nintendo
2.6.1 Nintendo Details
2.6.2 Nintendo Major Business and Total Revenue (Financial Highlights) Analysis
2.6.3 Nintendo SWOT Analysis
2.6.4 Nintendo Product and Services
2.6.5 Nintendo VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.7 PiMAX
2.7.1 PiMAX Details
2.7.2 PiMAX Major Business and Total Revenue (Financial Highlights) Analysis
2.7.3 PiMAX SWOT Analysis
2.7.4 PiMAX Product and Services
2.7.5 PiMAX VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.8 SONY
2.8.1 SONY Details
2.8.2 SONY Major Business and Total Revenue (Financial Highlights) Analysis
2.8.3 SONY SWOT Analysis
2.8.4 SONY Product and Services
2.8.5 SONY VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.9 Google
2.9.1 Google Details
2.9.2 Google Major Business and Total Revenue (Financial Highlights) Analysis
2.9.3 Google SWOT Analysis
2.9.4 Google Product and Services
2.9.5 Google VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.10 HUAWEI
2.10.1 HUAWEI Details
2.10.2 HUAWEI Major Business and Total Revenue (Financial Highlights) Analysis
2.10.3 HUAWEI SWOT Analysis
2.10.4 HUAWEI Product and Services
2.10.5 HUAWEI VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.11 Royole
2.11.1 Royole Details
2.11.2 Royole Major Business and Total Revenue (Financial Highlights) Analysis
2.11.3 Royole SWOT Analysis
2.11.4 Royole Product and Services
2.11.5 Royole VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.12 ANTVR
2.12.1 ANTVR Details
2.12.2 ANTVR Major Business and Total Revenue (Financial Highlights) Analysis
2.12.3 ANTVR SWOT Analysis
2.12.4 ANTVR Product and Services
2.12.5 ANTVR VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.13 Homido
2.13.1 Homido Details
2.13.2 Homido Major Business and Total Revenue (Financial Highlights) Analysis
2.13.3 Homido SWOT Analysis
2.13.4 Homido Product and Services
2.13.5 Homido VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
3 Sales, Revenue and Market Share by Manufacturer
3.1 Global VR Headsets & Equipment Sales and Market Share by Manufacturer (2018-2019)
3.2 Global VR Headsets & Equipment Revenue and Market Share by Manufacturer (2018-2019)
3.3 Market Concentration Rate
3.3.1 Top 3 VR Headsets & Equipment Manufacturer Market Share in 2019
3.3.2 Top 6 VR Headsets & Equipment Manufacturer Market Share in 2019
3.4 Market Competition Trend
4 Global Market Analysis by Regions
4.1 Global VR Headsets & Equipment Sales, Revenue and Market Share by Regions
4.1.1 Global VR Headsets & Equipment Sales and Market Share by Regions (2015-2020)
4.1.2 Global VR Headsets & Equipment Revenue and Market Share by Regions (2015-2020)
4.2 North America VR Headsets & Equipment Sales and Growth Rate (2015-2020)
4.3 Europe VR Headsets & Equipment Sales and Growth Rate (2015-2020)
4.4 Asia-Pacific VR Headsets & Equipment Sales and Growth Rate (2015-2020)
4.5 South America VR Headsets & Equipment Sales and Growth Rate (2015-2020)
4.6 Middle East and Africa VR Headsets & Equipment Sales and Growth Rate (2015-2020)
5 North America by Country
5.1 North America VR Headsets & Equipment Sales, Revenue and Market Share by Country
5.1.1 North America VR Headsets & Equipment Sales and Market Share by Country (2015-2020)
5.1.2 North America VR Headsets & Equipment Revenue and Market Share by Country (2015-2020)
5.2 United States VR Headsets & Equipment Sales and Growth Rate (2015-2020)
5.3 Canada VR Headsets & Equipment Sales and Growth Rate (2015-2020)
5.4 Mexico VR Headsets & Equipment Sales and Growth Rate (2015-2020)
6 Europe by Country
6.1 Europe VR Headsets & Equipment Sales, Revenue and Market Share by Country
6.1.1 Europe VR Headsets & Equipment Sales and Market Share by Country (2015-2020)
6.1.2 Europe VR Headsets & Equipment Revenue and Market Share by Country (2015-2020)
6.2 Germany VR Headsets & Equipment Sales and Growth Rate (2015-2020)
6.3 UK VR Headsets & Equipment Sales and Growth Rate (2015-2020)
6.4 France VR Headsets & Equipment Sales and Growth Rate (2015-2020)
6.5 Russia VR Headsets & Equipment Sales and Growth Rate (2015-2020)
6.6 Italy VR Headsets & Equipment Sales and Growth Rate (2015-2020)
7 Asia-Pacific by Regions
7.1 Asia-Pacific VR Headsets & Equipment Sales, Revenue and Market Share by Regions
7.1.1 Asia-Pacific VR Headsets & Equipment Sales and Market Share by Regions (2015-2020)
7.1.2 Asia-Pacific VR Headsets & Equipment Revenue and Market Share by Regions (2015-2020)
7.2 China VR Headsets & Equipment Sales and Growth Rate (2015-2020)
7.3 Japan VR Headsets & Equipment Sales and Growth Rate (2015-2020)
7.4 Korea VR Headsets & Equipment Sales and Growth Rate (2015-2020)
7.5 India VR Headsets & Equipment Sales and Growth Rate (2015-2020)
7.6 Southeast Asia VR Headsets & Equipment Sales and Growth Rate (2015-2020)
7.7 Australia VR Headsets & Equipment Sales and Growth Rate (2015-2020)
8 South America by Country
8.1 South America VR Headsets & Equipment Sales, Revenue and Market Share by Country
8.1.1 South America VR Headsets & Equipment Sales and Market Share by Country (2015-2020)
8.1.2 South America VR Headsets & Equipment Revenue and Market Share by Country (2015-2020)
8.2 Brazil VR Headsets & Equipment Sales and Growth Rate (2015-2020)
8.3 Argentina VR Headsets & Equipment Sales and Growth Rate (2015-2020)
9 Middle East & Africa by Countries
9.1 Middle East & Africa VR Headsets & Equipment Sales, Revenue and Market Share by Country
9.1.1 Middle East & Africa VR Headsets & Equipment Sales and Market Share by Country (2015-2020)
9.1.2 Middle East & Africa VR Headsets & Equipment Revenue and Market Share by Country (2015-2020)
9.2 Saudi Arabia VR Headsets & Equipment Sales and Growth Rate (2015-2020)
9.3 Turkey VR Headsets & Equipment Sales and Growth Rate (2015-2020)
9.4 Egypt VR Headsets & Equipment Sales and Growth Rate (2015-2020)
9.5 South Africa VR Headsets & Equipment Sales and Growth Rate (2015-2020)
10 Market Segment by Type
10.1 Global VR Headsets & Equipment Sales and Market Share by Type (2015-2020)
10.2 Global VR Headsets & Equipment Revenue and Market Share by Type (2015-2020)
10.3 Global VR Headsets & Equipment Price by Type (2015-2020)
11 Global VR Headsets & Equipment Market Segment by Application
11.1 Global VR Headsets & Equipment Sales Market Share by Application (2015-2020)
11.2 Global VR Headsets & Equipment Revenue Market Share by Application (2015-2020)
11.3 Global VR Headsets & Equipment Price by Application (2015-2020)
12 Market Forecast
12.1 Global VR Headsets & Equipment Sales, Revenue and Growth Rate (2021-2025)
12.2 VR Headsets & Equipment Market Forecast by Regions (2021-2025)
12.2.1 North America VR Headsets & Equipment Market Forecast (2021-2025)
12.2.2 Europe VR Headsets & Equipment Market Forecast (2021-2025)
12.2.3 Asia-Pacific VR Headsets & Equipment Market Forecast (2021-2025)
12.2.4 South America VR Headsets & Equipment Market Forecast (2021-2025)
12.2.5 Middle East & Africa VR Headsets & Equipment Market Forecast (2021-2025)
12.3 VR Headsets & Equipment Market Forecast by Type (2021-2025)
12.3.1 Global VR Headsets & Equipment Sales Forecast by Type (2021-2025)
12.3.2 Global VR Headsets & Equipment Market Share Forecast by Type (2021-2025)
12.4 VR Headsets & Equipment Market Forecast by Application (2021-2025)
12.4.1 Global VR Headsets & Equipment Sales Forecast by Application (2021-2025)
12.4.2 Global VR Headsets & Equipment Market Share Forecast by Application (2021-2025)
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.2 Distributors, Traders and Dealers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Data Source
15.3 Disclaimer
15.4 About US

List of Tables
Table 1. Global VR Headsets & Equipment Revenue (USD Million) by Type: 2015 VS 2019 VS 2025
Table 2. Breakdown of VR Headsets & Equipment by Company Type (Tier 1, Tier 2 and Tier 3)
Table 3. Global VR Headsets & Equipment Market Size and Growth Estimation in Various Scenarios in 2020
Table 4. Global VR Headsets & Equipment Revenue (USD Million) by Application: 2015 VS 2019 VS 2025
Table 5. Market Opportunities in Next Few Years
Table 6. Market Risks Analysis
Table 7. Market Drivers
Table 8. Samsung Basic Information, Manufacturing Base and Competitors
Table 9. Samsung VR Headsets & Equipment Major Business
Table 10. Samsung VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 11. Samsung SWOT Analysis
Table 12. Samsung VR Headsets & Equipment Product and Services
Table 13. Samsung VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 14. MI Basic Information, Manufacturing Base and Competitors
Table 15. MI VR Headsets & Equipment Major Business
Table 16. MI VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 17. MI SWOT Analysis
Table 18. MI VR Headsets & Equipment Product and Services
Table 19. MI VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 20. HTC Basic Information, Manufacturing Base and Competitors
Table 21. HTC VR Headsets & Equipment Major Business
Table 22. HTC VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 23. HTC SWOT Analysis
Table 24. HTC VR Headsets & Equipment Product and Services
Table 25. HTC VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 26. Oculus Basic Information, Manufacturing Base and Competitors
Table 27. Oculus VR Headsets & Equipment Major Business
Table 28. Oculus VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 29. Oculus SWOT Analysis
Table 30. Oculus VR Headsets & Equipment Product and Services
Table 31. Oculus VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 32. Fujitsu Basic Information, Manufacturing Base and Competitors
Table 33. Fujitsu VR Headsets & Equipment Major Business
Table 34. Fujitsu VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 35. Fujitsu SWOT Analysis
Table 36. Fujitsu VR Headsets & Equipment Product and Services
Table 37. Fujitsu VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 38. Nintendo Basic Information, Manufacturing Base and Competitors
Table 39. Nintendo VR Headsets & Equipment Major Business
Table 40. Nintendo VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 41. Nintendo SWOT Analysis
Table 42. Nintendo VR Headsets & Equipment Product and Services
Table 43. Nintendo VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 44. PiMAX Basic Information, Manufacturing Base and Competitors
Table 45. PiMAX VR Headsets & Equipment Major Business
Table 46. PiMAX VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 47. PiMAX SWOT Analysis
Table 48. PiMAX VR Headsets & Equipment Product and Services
Table 49. PiMAX VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 50. SONY Basic Information, Manufacturing Base and Competitors
Table 51. SONY VR Headsets & Equipment Major Business
Table 52. SONY VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 53. SONY SWOT Analysis
Table 54. SONY VR Headsets & Equipment Product and Services
Table 55. SONY VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 56. Google Basic Information, Manufacturing Base and Competitors
Table 57. Google VR Headsets & Equipment Major Business
Table 58. Google VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 59. Google SWOT Analysis
Table 60. Google VR Headsets & Equipment Product and Services
Table 61. Google VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 62. HUAWEI Basic Information, Manufacturing Base and Competitors
Table 63. HUAWEI VR Headsets & Equipment Major Business
Table 64. HUAWEI VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 65. HUAWEI SWOT Analysis
Table 66. HUAWEI VR Headsets & Equipment Product and Services
Table 67. HUAWEI VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 68. Royole Basic Information, Manufacturing Base and Competitors
Table 69. Royole VR Headsets & Equipment Major Business
Table 70. Royole VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 71. Royole SWOT Analysis
Table 72. Royole VR Headsets & Equipment Product and Services
Table 73. Royole VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 74. ANTVR Basic Information, Manufacturing Base and Competitors
Table 75. ANTVR VR Headsets & Equipment Major Business
Table 76. ANTVR VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 77. ANTVR SWOT Analysis
Table 78. ANTVR VR Headsets & Equipment Product and Services
Table 79. ANTVR VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 80. Homido Basic Information, Manufacturing Base and Competitors
Table 81. Homido VR Headsets & Equipment Major Business
Table 82. Homido VR Headsets & Equipment Total Revenue (USD Million) (2018-2019)
Table 83. Homido SWOT Analysis
Table 84. Homido VR Headsets & Equipment Product and Services
Table 85. Homido VR Headsets & Equipment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 86. Global VR Headsets & Equipment Sales by Manufacturer (2018-2019) (K Units)
Table 87. Global VR Headsets & Equipment Revenue by Manufacturer (2018-2019) (USD Million)
Table 88. Global VR Headsets & Equipment Sales by Regions (2015-2020) (K Units)
Table 89. Global VR Headsets & Equipment Sales Market Share by Regions (2015-2020)
Table 90. Global VR Headsets & Equipment Revenue by Regions (2015-2020) (USD Million)
Table 91. North America VR Headsets & Equipment Sales by Countries (2015-2020) (K Units)
Table 92. North America VR Headsets & Equipment Sales Market Share by Countries (2015-2020)
Table 93. North America VR Headsets & Equipment Revenue by Countries (2015-2020) (USD Million)
Table 94. North America VR Headsets & Equipment Revenue Market Share by Countries (2015-2020)
Table 95. Europe VR Headsets & Equipment Sales by Countries (2015-2020) (K Units)
Table 96. Europe VR Headsets & Equipment Sales Market Share by Countries (2015-2020)
Table 97. Europe VR Headsets & Equipment Revenue by Countries (2015-2020) (USD Million)
Table 98. Asia-Pacific VR Headsets & Equipment Sales by Regions (2015-2020) (K Units)
Table 99. Asia-Pacific VR Headsets & Equipment Sales Market Share by Regions (2015-2020)
Table 100. Asia-Pacific VR Headsets & Equipment Revenue by Regions (2015-2020) (USD Million)
Table 101. South America VR Headsets & Equipment Sales by Countries (2015-2020) (K Units)
Table 102. South America VR Headsets & Equipment Sales Market Share by Countries (2015-2020)
Table 103. South America VR Headsets & Equipment Revenue by Countries (2015-2020) (USD Million)
Table 104. South America VR Headsets & Equipment Revenue Market Share by Countries (2015-2020)
Table 105. Middle East & Africa VR Headsets & Equipment Sales by Countries (2015-2020) (K Units)
Table 106. Middle East & Africa VR Headsets & Equipment Sales Market Share by Countries (2015-2020)
Table 107. Middle East & Africa VR Headsets & Equipment Revenue by Countries (2015-2020) (USD Million)
Table 108. Middle East & Africa VR Headsets & Equipment Revenue Market Share by Countries (2015-2020)
Table 109. Global VR Headsets & Equipment Sales by Type (2015-2020) (K Units)
Table 110. Global VR Headsets & Equipment Sales Share by Type (2015-2020)
Table 111. Global VR Headsets & Equipment Revenue by Type (2015-2020) (USD Million)
Table 112. Global VR Headsets & Equipment Revenue Share by Type (2015-2020)
Table 113. Global VR Headsets & Equipment Sales by Application (2015-2020) (K Units)
Table 114. Global VR Headsets & Equipment Sales Share by Application (2015-2020)
Table 115. Global VR Headsets & Equipment Sales Forecast by Regions (2021-2025) (K Units)
Table 116. Global VR Headsets & Equipment Market Share Forecast by Regions (2021-2025)
Table 117. Global VR Headsets & Equipment Sales Forecast by Type (2021-2025) (K Units)
Table 118. Global VR Headsets & Equipment Market Share Forecast by Type (2021-2025)
Table 119. Global VR Headsets & Equipment Sales Forecast by Application (2021-2025)
Table 120. Global VR Headsets & Equipment Market Share Forecast by Application (2021-2025)
Table 121. Direct Channel Pros & Cons
Table 122. Indirect Channel Pros & Cons
Table 123. Distributors/Traders/ Dealers List
List of Figures
Figure 1. VR Headsets & Equipment Picture
Figure 2. Global Sales Market Share of VR Headsets & Equipment by Type in 2019
Figure 3. PC VR Headsets Picture
Figure 4. All-in-one VR Headsets Picture
Figure 5. VR Headsets & Equipment Sales Market Share by Application in 2018
Figure 6. Entertainment Picture
Figure 7. Marketing Picture
Figure 8. Education Picture
Figure 9. Others Picture
Figure 10. Global VR Headsets & Equipment Market Status and Outlook (2015-2025) (USD Million)
Figure 11. United States VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 12. Canada VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 13. Mexico VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 14. Germany VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 15. France VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 16. UK VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 17. Russia VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 18. Italy VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 19. China VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 20. Japan VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 21. Korea VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 22. India VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 23. Southeast Asia VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 24. Australia VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025) (USD Million)
Figure 25. Brazil VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 26. Egypt VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 27. Saudi Arabia VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 28. South Africa VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 29. Turkey VR Headsets & Equipment Revenue (Value) and Growth Rate (2015-2025)
Figure 30. Global VR Headsets & Equipment Sales Market Share by Manufacturer in 2019
Figure 31. Global VR Headsets & Equipment Revenue Market Share by Manufacturer in 2019
Figure 32. Top 3 VR Headsets & Equipment Manufacturer (Revenue) Market Share in 2019
Figure 33. Top 6 VR Headsets & Equipment Manufacturer (Revenue) Market Share in 2019
Figure 34. Key Manufacturer Market Share Trend
Figure 35. Global VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 36. Global VR Headsets & Equipment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 37. Global VR Headsets & Equipment Revenue Market Share by Regions (2015-2020)
Figure 38. Global VR Headsets & Equipment Revenue Market Share by Regions in 2018
Figure 39. North America VR Headsets & Equipment Sales and Growth Rate (2015-2020)
Figure 40. Europe VR Headsets & Equipment Sales and Growth Rate (2015-2020)
Figure 41. Asia-Pacific VR Headsets & Equipment Sales and Growth Rate (2015-2020)
Figure 42. South America VR Headsets & Equipment Sales and Growth Rate (2015-2020)
Figure 43. Middle East & Africa VR Headsets & Equipment Sales and Growth Rate (2015-2020)
Figure 44. North America VR Headsets & Equipment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 45. North America VR Headsets & Equipment Sales Market Share by Countries (2015-2020)
Figure 46. North America VR Headsets & Equipment Sales Market Share by Countries in 2018
Figure 47. North America VR Headsets & Equipment Revenue Market Share by Countries (2015-2020) (USD Million)
Figure 48. North America VR Headsets & Equipment Revenue Market Share by Countries in 2018
Figure 49. United States VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 50. Canada VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 51. Mexico VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 52. Europe VR Headsets & Equipment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 53. Europe VR Headsets & Equipment Revenue Market Share by Countries (2015-2020)
Figure 54. Europe VR Headsets & Equipment Revenue Market Share by Countries in 2019
Figure 55. Germany VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 56. UK VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 57. France VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 58. Russia VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 59. Italy VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 60. Asia-Pacific VR Headsets & Equipment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 61. Asia-Pacific VR Headsets & Equipment Sales Market Share by Regions 2019
Figure 62. Asia-Pacific VR Headsets & Equipment Revenue Market Share by Regions 2019
Figure 63. China VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 64. Japan VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 65. Korea VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 66. India VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 67. Southeast Asia VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 68. South America VR Headsets & Equipment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 69. South America VR Headsets & Equipment Sales Market Share by Countries in 2019
Figure 70. South America VR Headsets & Equipment Revenue Market Share by Countries in 2019
Figure 71. Brazil VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 72. Argentina VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 73. Middle East and Africa VR Headsets & Equipment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 74. Middle East and Africa VR Headsets & Equipment Sales Market Share by Countries in 2019
Figure 75. Middle East and Africa VR Headsets & Equipment Revenue Market Share by Countries (2015-2020)
Figure 76. Middle East and Africa VR Headsets & Equipment Revenue Market Share by Countries in 2019
Figure 77. Saudi Arabia VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 78. Egypt VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 79. Turkey VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 80. South Africa VR Headsets & Equipment Sales and Growth Rate (2015-2020) (K Units)
Figure 81. Global VR Headsets & Equipment Sales and Growth Rate (2021-2025) (K Units)
Figure 82. Global VR Headsets & Equipment Revenue and Growth Rate (2021-2025) (USD Million)
Figure 83. North America Sales VR Headsets & Equipment Market Forecast (2021-2025) (K Units)
Figure 84. Europe Sales VR Headsets & Equipment Market Forecast (2021-2025) (K Units)
Figure 85. Asia-Pacific Sales VR Headsets & Equipment Market Forecast (2021-2025) (K Units)
Figure 86. South America Sales VR Headsets & Equipment Market Forecast (2021-2025) (K Units)
Figure 87. Middle East & Africa Sales VR Headsets & Equipment Market Forecast (2021-2025) (K Units)
Figure 88. Sales Channel: Direct Channel vs Indirect Channel