▶ 調査レポート

メディア・広告・娯楽におけるブロックチェーンの世界市場2020年:企業別、地域別、種類・用途別

• 英文タイトル:Global Blockchain in Media, Advertising, and Entertainment Market 2020 by Company, Regions, Type and Application, Forecast to 2025

GlobalInfoResearchが調査・発行した産業分析レポートです。メディア・広告・娯楽におけるブロックチェーンの世界市場2020年:企業別、地域別、種類・用途別 / Global Blockchain in Media, Advertising, and Entertainment Market 2020 by Company, Regions, Type and Application, Forecast to 2025 / D0GIR-02446資料のイメージです。• レポートコード:D0GIR-02446
• 出版社/出版日:GlobalInfoResearch / 2020年9月23日
※2024年版があります。お問い合わせください。

• レポート形態:英文、PDF、122ページ
• 納品方法:Eメール
• 産業分類:サービス、ソフトウェア
• 販売価格(消費税別)
  Single User¥515,040 (USD3,480)▷ お問い合わせ
  Multi User¥772,560 (USD5,220)▷ お問い合わせ
  Corporate User¥1,030,080 (USD6,960)▷ お問い合わせ
• ご注文方法:お問い合わせフォーム記入又はEメールでご連絡ください。
• お支払方法:銀行振込(納品後、ご請求書送付)
レポート概要
本調査レポートでは、メディア・広告・娯楽におけるブロックチェーンの世界市場を広く調査・分析し、今後の市場展望をまとめております。メディア・広告・娯楽におけるブロックチェーンの種類別市場規模(メディア、広告、娯楽)、用途別市場規模(中小企業、大企業)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、企業別販売量と市場シェアなどの情報を掲載しています。
・市場概要
・企業情報(販売量、市場シェア、製品概要、SWOT分析):IBM、Bitfury、Accenture、Microsoft、Infosys、SAP、Guardtime、Oracle、AWS、Factom、BTL、Clearcoin、ARK、Synereo、Voise、Metax、Auxesis Group、Decent、Bloq、Nyiax、Brainbot Technologies、Bigchaindb、Iprodoos
・地域別グローバル市場分析 2015年-2020年
・メディア・広告・娯楽におけるブロックチェーンの北米市場(アメリカ、カナダ、メキシコ)
・メディア・広告・娯楽におけるブロックチェーンのヨーロッパ市場(ドイツ、イギリス、フランス、ロシア、イタリア)
・メディア・広告・娯楽におけるブロックチェーンのアジア市場(中国、日本、韓国、インド、東南アジア、オーストラリア)
・メディア・広告・娯楽におけるブロックチェーンの南米市場(ブラジル、アルゼンチン)
・メディア・広告・娯楽におけるブロックチェーンの中東・アフリカ市場(サウジアラビア、トルコ、エジプト、南アフリカ)
・種類別分析:メディア、広告、娯楽
・用途別分析:中小企業、大企業
・地域別市場規模予測 2021年-2025年
・調査の結果・結論

Market Overview
The global Blockchain in Media, Advertising, and Entertainment market size is expected to gain market growth in the forecast period of 2020 to 2025, with a CAGR of 44.0% in the forecast period of 2020 to 2025 and will expected to reach USD 191.1 million by 2025, from USD 44 million in 2019.

The Blockchain in Media, Advertising, and Entertainment market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

Market segmentation
Blockchain in Media, Advertising, and Entertainment market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

By Type, Blockchain in Media, Advertising, and Entertainment market has been segmented into:
Media
Advertising
Entertainment

By Application, Blockchain in Media, Advertising, and Entertainment has been segmented into:
Small and Medium-Sized Enterprises
Large Enterprises

Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global Blockchain in Media, Advertising, and Entertainment market presented in the report. This section sheds light on the sales growth of different regional and country-level Blockchain in Media, Advertising, and Entertainment markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global Blockchain in Media, Advertising, and Entertainment market.

The report offers in-depth assessment of the growth and other aspects of the Blockchain in Media, Advertising, and Entertainment market in important countries (regions), including:
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India, Southeast Asia and Australia)
South America (Brazil, Argentina, Colombia)
Middle East and Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa)

Competitive Landscape and Blockchain in Media, Advertising, and Entertainment Market Share Analysis
Blockchain in Media, Advertising, and Entertainment competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, Blockchain in Media, Advertising, and Entertainment sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the Blockchain in Media, Advertising, and Entertainment sales, revenue and market share for each player covered in this report.

The major players covered in Blockchain in Media, Advertising, and Entertainment are:
IBM
Bitfury
Accenture
Microsoft
Infosys
SAP
Guardtime
Oracle
AWS
Factom
BTL
Clearcoin
ARK
Synereo
Voise
Metax
Auxesis Group
Decent
Bloq
Nyiax
Brainbot Technologies
Bigchaindb
Iprodoos

レポート目次

Table of Contents

1 Blockchain in Media, Advertising, and Entertainment Market Overview
1.1 Product Overview and Scope of Blockchain in Media, Advertising, and Entertainment
1.2 Classification of Blockchain in Media, Advertising, and Entertainment by Type
1.2.1 Global Blockchain in Media, Advertising, and Entertainment Revenue by Type: 2015 VS 2019 VS 2025
1.2.2 Global Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Type in 2019
1.2.3 Media
1.2.4 Advertising
1.2.5 Entertainment
1.3 Global Blockchain in Media, Advertising, and Entertainment Market by Application
1.3.1 Overview: Global Blockchain in Media, Advertising, and Entertainment Revenue by Application: 2015 VS 2019 VS 2025
1.3.2 Small and Medium-Sized Enterprises
1.3.3 Large Enterprises
1.4 Global Blockchain in Media, Advertising, and Entertainment Market by Regions
1.4.1 Global Blockchain in Media, Advertising, and Entertainment Market Size by Regions: 2015 VS 2019 VS 2025
1.4.2 Global Market Size of Blockchain in Media, Advertising, and Entertainment (2015-2025)
1.4.3 North America (USA, Canada and Mexico) Blockchain in Media, Advertising, and Entertainment Status and Prospect (2015-2025)
1.4.4 Europe (Germany, France, UK, Russia and Italy) Blockchain in Media, Advertising, and Entertainment Status and Prospect (2015-2025)
1.4.5 Asia-Pacific (China, Japan, Korea, India and Southeast Asia) Blockchain in Media, Advertising, and Entertainment Status and Prospect (2015-2025)
1.4.6 South America (Brazil, Argentina, Colombia) Blockchain in Media, Advertising, and Entertainment Status and Prospect (2015-2025)
1.4.7 Middle East & Africa (Saudi Arabia, UAE, Egypt, Nigeria and South Africa) Blockchain in Media, Advertising, and Entertainment Status and Prospect (2015-2025)
2 Company Profiles
2.1 IBM
2.1.1 IBM Details
2.1.2 IBM Major Business and Total Revenue (Financial Highlights) Analysis
2.1.3 IBM SWOT Analysis
2.1.4 IBM Product and Services
2.1.5 IBM Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.2 Bitfury
2.2.1 Bitfury Details
2.2.2 Bitfury Major Business and Total Revenue (Financial Highlights) Analysis
2.2.3 Bitfury SWOT Analysis
2.2.4 Bitfury Product and Services
2.2.5 Bitfury Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.3 Accenture
2.3.1 Accenture Details
2.3.2 Accenture Major Business and Total Revenue (Financial Highlights) Analysis
2.3.3 Accenture SWOT Analysis
2.3.4 Accenture Product and Services
2.3.5 Accenture Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.4 Microsoft
2.4.1 Microsoft Details
2.4.2 Microsoft Major Business and Total Revenue (Financial Highlights) Analysis
2.4.3 Microsoft SWOT Analysis
2.4.4 Microsoft Product and Services
2.4.5 Microsoft Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.5 Infosys
2.5.1 Infosys Details
2.5.2 Infosys Major Business and Total Revenue (Financial Highlights) Analysis
2.5.3 Infosys SWOT Analysis
2.5.4 Infosys Product and Services
2.5.5 Infosys Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.6 SAP
2.6.1 SAP Details
2.6.2 SAP Major Business and Total Revenue (Financial Highlights) Analysis
2.6.3 SAP SWOT Analysis
2.6.4 SAP Product and Services
2.6.5 SAP Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.7 Guardtime
2.7.1 Guardtime Details
2.7.2 Guardtime Major Business and Total Revenue (Financial Highlights) Analysis
2.7.3 Guardtime SWOT Analysis
2.7.4 Guardtime Product and Services
2.7.5 Guardtime Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.8 Oracle
2.8.1 Oracle Details
2.8.2 Oracle Major Business and Total Revenue (Financial Highlights) Analysis
2.8.3 Oracle SWOT Analysis
2.8.4 Oracle Product and Services
2.8.5 Oracle Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.9 AWS
2.9.1 AWS Details
2.9.2 AWS Major Business and Total Revenue (Financial Highlights) Analysis
2.9.3 AWS SWOT Analysis
2.9.4 AWS Product and Services
2.9.5 AWS Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.10 Factom
2.10.1 Factom Details
2.10.2 Factom Major Business and Total Revenue (Financial Highlights) Analysis
2.10.3 Factom SWOT Analysis
2.10.4 Factom Product and Services
2.10.5 Factom Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.11 BTL
2.11.1 BTL Details
2.11.2 BTL Major Business and Total Revenue (Financial Highlights) Analysis
2.11.3 BTL SWOT Analysis
2.11.4 BTL Product and Services
2.11.5 BTL Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.12 Clearcoin
2.12.1 Clearcoin Details
2.12.2 Clearcoin Major Business and Total Revenue (Financial Highlights) Analysis
2.12.3 Clearcoin SWOT Analysis
2.12.4 Clearcoin Product and Services
2.12.5 Clearcoin Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.13 ARK
2.13.1 ARK Details
2.13.2 ARK Major Business and Total Revenue (Financial Highlights) Analysis
2.13.3 ARK SWOT Analysis
2.13.4 ARK Product and Services
2.13.5 ARK Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.14 Synereo
2.14.1 Synereo Details
2.14.2 Synereo Major Business and Total Revenue (Financial Highlights) Analysis
2.14.3 Synereo SWOT Analysis
2.14.4 Synereo Product and Services
2.14.5 Synereo Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.15 Voise
2.15.1 Voise Details
2.15.2 Voise Major Business and Total Revenue (Financial Highlights) Analysis
2.15.3 Voise SWOT Analysis
2.15.4 Voise Product and Services
2.15.5 Voise Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.16 Metax
2.16.1 Metax Details
2.16.2 Metax Major Business and Total Revenue (Financial Highlights) Analysis
2.16.3 Metax SWOT Analysis
2.16.4 Metax Product and Services
2.16.5 Metax Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.17 Auxesis Group
2.17.1 Auxesis Group Details
2.17.2 Auxesis Group Major Business and Total Revenue (Financial Highlights) Analysis
2.17.3 Auxesis Group SWOT Analysis
2.17.4 Auxesis Group Product and Services
2.17.5 Auxesis Group Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.18 Decent
2.18.1 Decent Details
2.18.2 Decent Major Business and Total Revenue (Financial Highlights) Analysis
2.18.3 Decent SWOT Analysis
2.18.4 Decent Product and Services
2.18.3 Decent Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.19 Bloq
2.19.1 Bloq Details
2.19.2 Bloq Major Business and Total Revenue (Financial Highlights) Analysis
2.19.3 Bloq SWOT Analysis
2.19.4 Bloq Product and Services
2.19.5 Bloq Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.20 Nyiax
2.20.1 Nyiax Details
2.20.2 Nyiax Major Business and Total Revenue (Financial Highlights) Analysis
2.20.3 Nyiax SWOT Analysis
2.20.4 Nyiax Product and Services
2.20.5 Nyiax Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.21 Brainbot Technologies
2.21.1 Brainbot Technologies Details
2.21.2 Brainbot Technologies Major Business and Total Revenue (Financial Highlights) Analysis
2.21.3 Brainbot Technologies SWOT Analysis
2.21.4 Brainbot Technologies Product and Services
2.21.5 Brainbot Technologies Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.22 Bigchaindb
2.22.1 Bigchaindb Details
2.22.2 Bigchaindb Major Business and Total Revenue (Financial Highlights) Analysis
2.22.3 Bigchaindb SWOT Analysis
2.22.4 Bigchaindb Product and Services
2.22.5 Bigchaindb Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
2.23 Iprodoos
2.23.1 Iprodoos Details
2.23.2 Iprodoos Major Business and Total Revenue (Financial Highlights) Analysis
2.23.3 Iprodoos SWOT Analysis
2.23.4 Iprodoos Product and Services
2.23.5 Iprodoos Blockchain in Media, Advertising, and Entertainment Revenue, Gross Margin and Market Share (2018-2019)
3 Market Competition, by Players
3.1 Global Blockchain in Media, Advertising, and Entertainment Revenue and Share by Players (2015-2020)
3.2 Market Concentration Rate
3.2.1 Top 5 Blockchain in Media, Advertising, and Entertainment Players Market Share
3.2.2 Top 10 Blockchain in Media, Advertising, and Entertainment Players Market Share
3.3 Market Competition Trend
4 Market Size by Regions
4.1 Global Blockchain in Media, Advertising, and Entertainment Revenue and Market Share by Regions
4.2 North America Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
4.3 Europe Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
4.4 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
4.5 South America Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
4.6 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
5 North America Blockchain in Media, Advertising, and Entertainment Revenue by Countries
5.1 North America Blockchain in Media, Advertising, and Entertainment Revenue by Countries (2015-2020)
5.2 USA Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
5.3 Canada Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
5.4 Mexico Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
6 Europe Blockchain in Media, Advertising, and Entertainment Revenue by Countries
6.1 Europe Blockchain in Media, Advertising, and Entertainment Revenue by Countries (2015-2020)
6.2 Germany Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
6.3 UK Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
6.4 France Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
6.5 Russia Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
6.6 Italy Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
7 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Revenue by Countries
7.1 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Revenue by Countries (2015-2020)
7.2 China Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
7.3 Japan Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
7.4 Korea Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
7.5 India Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
7.6 Southeast Asia Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
8 South America Blockchain in Media, Advertising, and Entertainment Revenue by Countries
8.1 South America Blockchain in Media, Advertising, and Entertainment Revenue by Countries (2015-2020)
8.2 Brazil Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
8.3 Argentina Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
9 Middle East & Africa Revenue Blockchain in Media, Advertising, and Entertainment by Countries
9.1 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Revenue by Countries (2015-2020)
9.2 Saudi Arabia Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
9.3 UAE Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
9.4 Egypt Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
9.5 South Africa Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
10 Market Size Segment by Type
10.1 Global Blockchain in Media, Advertising, and Entertainment Revenue and Market Share by Type (2015-2020)
10.2 Global Blockchain in Media, Advertising, and Entertainment Market Forecast by Type (2019-2024)
10.3 Media Revenue Growth Rate (2015-2025)
10.4 Advertising Revenue Growth Rate (2015-2025)
10.5 Entertainment Revenue Growth Rate (2015-2025)
11 Global Blockchain in Media, Advertising, and Entertainment Market Segment by Application
11.1 Global Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Application (2015-2020)
11.2 Blockchain in Media, Advertising, and Entertainment Market Forecast by Application (2019-2024)
11.3 Small and Medium-Sized Enterprises Revenue Growth (2015-2020)
11.4 Large Enterprises Revenue Growth (2015-2020)
12 Global Blockchain in Media, Advertising, and Entertainment Market Size Forecast (2021-2025)
12.1 Global Blockchain in Media, Advertising, and Entertainment Market Size Forecast (2021-2025)
12.2 Global Blockchain in Media, Advertising, and Entertainment Market Forecast by Regions (2021-2025)
12.3 North America Blockchain in Media, Advertising, and Entertainment Revenue Market Forecast (2021-2025)
12.4 Europe Blockchain in Media, Advertising, and Entertainment Revenue Market Forecast (2021-2025)
12.5 Asia-Pacific Blockchain in Media, Advertising, and Entertainment Revenue Market Forecast (2021-2025)
12.6 South America Blockchain in Media, Advertising, and Entertainment Revenue Market Forecast (2021-2025)
12.7 Middle East & Africa Blockchain in Media, Advertising, and Entertainment Revenue Market Forecast (2021-2025)
13 Research Findings and Conclusion
14 Appendix
14.1 Methodology
14.2 Data Source
14.3 Disclaimer
14.4 About US

List of Tables

Table 1. Global Blockchain in Media, Advertising, and Entertainment Revenue (USD Million) by Type: 2015 VS 2019 VS 2025
Table 2. Breakdown of Blockchain in Media, Advertising, and Entertainment by Company Type (Tier 1, Tier 2 and Tier 3)
Table 3. Global Blockchain in Media, Advertising, and Entertainment Revenue (USD Million) by Application: 2015 VS 2019 VS 2025
Table 4. Global Market Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) Comparison by Regions 2015-2025
Table 5. IBM Corporate Information, Location and Competitors
Table 6. IBM Blockchain in Media, Advertising, and Entertainment Major Business
Table 7. IBM Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 8. IBM SWOT Analysis
Table 9. IBM Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 10. IBM Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 11. Bitfury Corporate Information, Location and Competitors
Table 12. Bitfury Blockchain in Media, Advertising, and Entertainment Major Business
Table 13. Bitfury Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2018-2019)
Table 14. Bitfury SWOT Analysis
Table 15. Bitfury Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 16. Bitfury Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 17. Accenture Corporate Information, Location and Competitors
Table 18. Accenture Blockchain in Media, Advertising, and Entertainment Major Business
Table 19. Accenture Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 20. Accenture SWOT Analysis
Table 21. Accenture Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 22. Accenture Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 23. Microsoft Corporate Information, Location and Competitors
Table 24. Microsoft Blockchain in Media, Advertising, and Entertainment Major Business
Table 25. Microsoft Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 26. Microsoft SWOT Analysis
Table 27. Microsoft Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 28. Microsoft Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 29. Infosys Corporate Information, Location and Competitors
Table 30. Infosys Blockchain in Media, Advertising, and Entertainment Major Business
Table 31. Infosys Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 32. Infosys SWOT Analysis
Table 33. Infosys Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 34. Infosys Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 35. SAP Corporate Information, Location and Competitors
Table 36. SAP Blockchain in Media, Advertising, and Entertainment Major Business
Table 37. SAP Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 38. SAP SWOT Analysis
Table 39. SAP Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 40. SAP Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 41. Guardtime Corporate Information, Location and Competitors
Table 42. Guardtime Blockchain in Media, Advertising, and Entertainment Major Business
Table 43. Guardtime Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 44. Guardtime SWOT Analysis
Table 45. Guardtime Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 46. Guardtime Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 47. Oracle Corporate Information, Location and Competitors
Table 48. Oracle Blockchain in Media, Advertising, and Entertainment Major Business
Table 49. Oracle Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 50. Oracle SWOT Analysis
Table 51. Oracle Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 52. Oracle Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 53. AWS Corporate Information, Location and Competitors
Table 54. AWS Blockchain in Media, Advertising, and Entertainment Major Business
Table 55. AWS Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 56. AWS SWOT Analysis
Table 57. AWS Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 58. AWS Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 59. Factom Corporate Information, Location and Competitors
Table 60. Factom Blockchain in Media, Advertising, and Entertainment Major Business
Table 61. Factom Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 62. Factom SWOT Analysis
Table 63. Factom Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 64. Factom Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 65. BTL Corporate Information, Location and Competitors
Table 66. BTL Blockchain in Media, Advertising, and Entertainment Major Business
Table 67. BTL Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 68. BTL SWOT Analysis
Table 69. BTL Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 70. BTL Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 71. Clearcoin Corporate Information, Location and Competitors
Table 72. Clearcoin Blockchain in Media, Advertising, and Entertainment Major Business
Table 73. Clearcoin Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 74. Clearcoin SWOT Analysis
Table 75. Clearcoin Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 76. Clearcoin Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 77. ARK Corporate Information, Location and Competitors
Table 78. ARK Blockchain in Media, Advertising, and Entertainment Major Business
Table 79. ARK Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 80. ARK SWOT Analysis
Table 81. ARK Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 82. ARK Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 83. Synereo Corporate Information, Location and Competitors
Table 84. Synereo Blockchain in Media, Advertising, and Entertainment Major Business
Table 85. Synereo Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 86. Synereo SWOT Analysis
Table 87. Synereo Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 88. Synereo Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 89. Voise Corporate Information, Location and Competitors
Table 90. Voise Blockchain in Media, Advertising, and Entertainment Major Business
Table 91. Voise Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 92. Voise SWOT Analysis
Table 93. Voise Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 94. Voise Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 95. Metax Corporate Information, Location and Competitors
Table 96. Metax Blockchain in Media, Advertising, and Entertainment Major Business
Table 97. Metax Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 98. Metax SWOT Analysis
Table 99. Metax Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 100. Metax Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 101. Auxesis Group Corporate Information, Location and Competitors
Table 102. Auxesis Group Blockchain in Media, Advertising, and Entertainment Major Business
Table 103. Auxesis Group Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 104. Auxesis Group SWOT Analysis
Table 105. Auxesis Group Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 106. Auxesis Group Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 107. Decent Blockchain in Media, Advertising, and Entertainment Type and Application
Table 108. Decent Blockchain in Media, Advertising, and Entertainment Major Business
Table 109. Decent Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 110. Decent SWOT Analysis
Table 111. Decent Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 112. Decent Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 113. Bloq Corporate Information, Location and Competitors
Table 114. Bloq Blockchain in Media, Advertising, and Entertainment Major Business
Table 115. Bloq Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 116. Bloq SWOT Analysis
Table 117. Bloq Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 118. Bloq Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 119. Nyiax Corporate Information, Location and Competitors
Table 120. Nyiax Blockchain in Media, Advertising, and Entertainment Major Business
Table 121. Nyiax Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 122. Nyiax SWOT Analysis
Table 123. Nyiax Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 124. Nyiax Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 125. Brainbot Technologies Corporate Information, Location and Competitors
Table 126. Brainbot Technologies Blockchain in Media, Advertising, and Entertainment Major Business
Table 127. Brainbot Technologies Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 128. Brainbot Technologies SWOT Analysis
Table 129. Brainbot Technologies Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 130. Brainbot Technologies Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 131. Bigchaindb Corporate Information, Location and Competitors
Table 132. Bigchaindb Blockchain in Media, Advertising, and Entertainment Major Business
Table 133. Bigchaindb Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 134. Bigchaindb SWOT Analysis
Table 135. Bigchaindb Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 136. Bigchaindb Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 137. Iprodoos Corporate Information, Location and Competitors
Table 138. Iprodoos Blockchain in Media, Advertising, and Entertainment Major Business
Table 139. Iprodoos Blockchain in Media, Advertising, and Entertainment Total Revenue (USD Million) (2017-2018)
Table 140. Iprodoos SWOT Analysis
Table 141. Iprodoos Blockchain in Media, Advertising, and Entertainment Product and Solutions
Table 142. Iprodoos Blockchain in Media, Advertising, and Entertainment Revenue (USD Million), Gross Margin and Market Share (2018-2019)
Table 143. Global Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) by Players (2015-2020)
Table 144. Global Blockchain in Media, Advertising, and Entertainment Revenue Share by Players (2015-2020)
Table 145. Global Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) by Regions (2015-2020)
Table 146. Global Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Regions (2015-2020)
Table 147. North America Blockchain in Media, Advertising, and Entertainment Revenue by Countries (2015-2020)
Table 148. North America Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries (2015-2020)
Table 149. Europe Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) by Countries (2015-2020)
Table 150. Asia-Pacific Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) by Countries (2015-2020)
Table 151. South America Blockchain in Media, Advertising, and Entertainment Revenue by Countries (2015-2020)
Table 152. South America Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries (2015-2020)
Table 153. Middle East and Africa Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) by Countries (2015-2020)
Table 154. Middle East and Africa Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries (2015-2020)
Table 155. Global Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) by Type (2015-2020)
Table 156. Global Blockchain in Media, Advertising, and Entertainment Revenue Share by Type (2015-2020)
Table 157. Global Blockchain in Media, Advertising, and Entertainment Revenue Forecast by Type (2021-2025)
Table 158. Global Blockchain in Media, Advertising, and Entertainment Revenue by Application (2015-2020)
Table 159. Global Blockchain in Media, Advertising, and Entertainment Revenue Share by Application (2015-2020)
Table 160. Global Blockchain in Media, Advertising, and Entertainment Revenue Forecast by Application (2021-2025)
Table 161. Global Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) Forecast by Regions (2021-2025)
List of Figures
Figure 1. Blockchain in Media, Advertising, and Entertainment Picture
Figure 2. Global Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Type in 2019
Figure 3. Media Picture
Figure 4. Advertising Picture
Figure 5. Entertainment Picture
Figure 6. Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Application in 2019
Figure 7. Small and Medium-Sized Enterprises Picture
Figure 8. Large Enterprises Picture
Figure 9. Global Blockchain in Media, Advertising, and Entertainment Revenue (USD Million) and Growth Rate (2015-2025)
Figure 10. North America Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) and Growth Rate (2015-2025)
Figure 11. Europe Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) and Growth Rate (2015-2025)
Figure 12. Asia-Pacific Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) and Growth Rate (2015-2025)
Figure 13. South America Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) and Growth Rate (2015-2025)
Figure 14. Middle East and Africa Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) and Growth Rate (2015-2025)
Figure 15. Global Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) and Growth Rate (2015-2025)
Figure 16. Global Blockchain in Media, Advertising, and Entertainment Revenue Share by Players in 2019
Figure 17. Global Top 5 Players Blockchain in Media, Advertising, and Entertainment Revenue Market Share in 2019
Figure 18. Global Top 10 Players Blockchain in Media, Advertising, and Entertainment Revenue Market Share in 2019
Figure 19. Key Players Market Share Trend
Figure 20. Global Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) and Growth Rate (%) (2015-2020)
Figure 21. Global Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Regions (2015-2020)
Figure 22. Global Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Regions in 2018
Figure 23. North America Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 24. Europe Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 25. Asia-Pacific Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 26. South America Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 27. Middle East and Africa Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 28. North America Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries (2015-2020)
Figure 29. North America Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries in 2019
Figure 30. USA Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 31. Canada Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 32. Mexico Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 33. Europe Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries (2015-2020)
Figure 34. Europe Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries in 2019
Figure 35. Germany Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 36. UK Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 37. France Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 38. Russia Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 39. Italy Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 40. Asia-Pacific Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries (2015-2020)
Figure 41. Asia-Pacific Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries in 2019
Figure 42. China Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 43. Japan Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 44. Korea Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 45. India Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 46. Southeast Asia Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 47. South America Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries (2015-2020)
Figure 48. South America Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries in 2019
Figure 49. Brazil Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 50. Argentina Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 51. Middle East and Africa Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries (2015-2020)
Figure 52. Middle East and Africa Blockchain in Media, Advertising, and Entertainment Revenue Market Share by Countries in 2019
Figure 53. Saudi Arabia Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 54. UAE Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 55. Egypt Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 56. South Africa Blockchain in Media, Advertising, and Entertainment Revenue and Growth Rate (2015-2020)
Figure 57. Global Blockchain in Media, Advertising, and Entertainment Revenue Share by Type (2015-2020)
Figure 58. Global Blockchain in Media, Advertising, and Entertainment Revenue Share by Type in 2019
Figure 59. Global Blockchain in Media, Advertising, and Entertainment Market Share Forecast by Type (2021-2025)
Figure 60. Global Media Revenue Growth Rate (2015-2020)
Figure 61. Global Advertising Revenue Growth Rate (2015-2020)
Figure 62. Global Entertainment Revenue Growth Rate (2015-2020)
Figure 63. Global Blockchain in Media, Advertising, and Entertainment Revenue Share by Application (2015-2020)
Figure 64. Global Blockchain in Media, Advertising, and Entertainment Revenue Share by Application in 2019
Figure 65. Global Blockchain in Media, Advertising, and Entertainment Market Share Forecast by Application (2021-2025)
Figure 66. Global Small and Medium-Sized Enterprises Revenue Growth Rate (2015-2020)
Figure 67. Global Large Enterprises Revenue Growth Rate (2015-2020)
Figure 68. Global Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) and Growth Rate Forecast (2021-2025)
Figure 69. Global Blockchain in Media, Advertising, and Entertainment Revenue (Million USD) Forecast by Regions (2021-2025)
Figure 70. Global Blockchain in Media, Advertising, and Entertainment Revenue Market Share Forecast by Regions (2021-2025)
Figure 71. North America Blockchain in Media, Advertising, and Entertainment Revenue Market Forecast (2021-2025)
Figure 72. Europe Blockchain in Media, Advertising, and Entertainment Revenue Market Forecast (2021-2025)
Figure 73. Asia-Pacific Blockchain in Media, Advertising, and Entertainment Revenue Market Forecast (2021-2025)
Figure 74. South America Blockchain in Media, Advertising, and Entertainment Revenue Market Forecast (2021-2025)
Figure 75. Middle East and Africa Blockchain in Media, Advertising, and Entertainment Revenue Market Forecast (2021-2025)
Figure 76. Sales Channel: Direct Channel vs Indirect Channel